Ogame Balkan

Ogame Balkan

Ogame Balkan

Ogame is web game. I like Ogame because I love strategy games. In game you most build factories, build space-ships and attack with it other planets... You have your points and you have to collect it. You can sing up on this links:

www.ogame.com.hr - Croatian version
www.ogame.de - German version
www.ogame.org - English version
www.ogame.fr - Franch version
www.ogame.nl - Netherland version
www.ogame.ba - Balkan version

TRY IT!

OGame Noob to Pro Guide by CrystalClear

I finally decided to write something of my own ogaming experience. This is not just another regular ogame guide, it's something different. Here, I'll try to explain to you some various tactics and some things that most (even top ranked players) don't know. When some other tactics and tips come to my mind that many players don't know, I'll post it here.


3 A.M. SERVER REFRESH AND ACTIONS ON PLANETS

If you didn't know at 3 a.m. (servertime) every single player gets loged off, and has to relogin. Once you login, at your homeworld * sign appears. So, you wait 3 a.m. login, and start searching for players that DON'T have * on their homeworlds (it means they are 100% OFFLINE!). On this way you can easily attack top ranked players, and even their moons. I use this tactic very often.

  • How to trick the system?
    Let's say, you are too tired to be awake at 3 a.m. Other players will notice you don't have * on your homeworld and will raid you. If you don't want that happens, you can simply send one flleet (consisting of 1 small cargo for example) to arrive to your homeworld soon after 3 a.m.
  • How to trick players that try to trick the system?
    If you think someone is using one of his fleets to cover up his sleeping, phalanx him. If you see one fleet coming to his planet soon after 3 a.m. make sure that before arrival time no * appears, and that exactly 15minutes after arrival of that fleet (15min) appears on his homeworld. If not, he is probably online (another proof is because top100 players noone attacks, neither spies).
  • How to trick players who try to catch you tricking the system?
    Organise in your alliance, or with your ingame friends, that one of you is always online after 3 a.m. Then all he has to do is send 1 fleet towards each homeworld of other his friends that are sleeping, and recall it asap. AFTER THE FLEET LANDS BACK ON HIS PLANET, AN * WILL APPEAR ON TARGET PLANET EVEN TOUGH THE FLEET NEVER ARRIVED TO TARGET PLANET! (this is true) So, player that phalanxes you has less than 5sec to see 1 esp probe aproaching your planet, before it's recalled. On that way noone will know you sleep.
  • Actions on planets.
    Actions on planet means when * or minutes (15min-59min) appear on someone's planet. When does this happen? When some fleet reaches your planet, when you lounch one of your fleets from planet, WHEN YOU CLICK IN OVERVIEW ON THAT PLANET, WHEN SOMEONE'S FLEET THAT WAS DIRECTED TOWARDS YOUR PLANET RETURNS TO SENDING PLANET, WHEN IN BUILDING QUEUE (COMMANDERS) FIRST BUILDING FINISHES, AND SECOND BEGINS TO BUILD. (I think that's all - when building fleet and deffence * DOESN'T appear)
  • How to increase a chance noone attacks you while you are offline?
    Just send some ships to travel from and to your planets, or tell someone to do the trick with 1 esp probe.
  • How to make a ninja if an * appears when you click on planet (and attacker is attacking your planet not your moon, because when on the moon * doesn't appear ever)?
    If you see someone's spying you, and you have enough time to move your fleet, then you quickly move most of your fleet, and leave just a bite. After espionage probes hit the planet, you recall your fleet. Then select one of your moons (or most "hidden" planet you have; for example in g9, g8 or g7), and wait. If player attacks, click every 30sec on overview and if he sends his probes, wait last <10sec and then again hide the same fleet you are hidding, and so on. While on the moon, you wont have * on your planet, when player spies you, he will think that * appeared from his espionage probes, and wont care (only few player will).
  • How to trick players that attack always after 3 a.m.?
    Let's say you don't have anyone stronger than you in your solar system. You spy your enemy and see his technologies. Then you calculate how long it takes for him to arrive to your moon with fastest ships (cruisers), and you put your fleet to arrive at that time (he wont send exactly at 3 a.m. his fleet), and leave a bite. After you get logged off at 3 a.m. you don't login until 4:30, and then you check what happened.
  • How to make players spend deuterium?
    You simply login at 3:40 (after you leave your fleet laying on the moon), and look at the overview.



ESCAPEING A PHALANX IN 3 SECONDS?


Today I managed to get away from 2 seconds phalanx, but it was a luck. 3 seconds is possible in most casses. First of all you have to play ogame in firefox and have foxgame installed (Google it). Right click on background of ogame => Configure foxgame. There you have to mark with 'X' AutoCopy, and sellect missions (esp, att, rec, trans, depl).

You can also remove fleet return time, and two distance travel time, because it slows down reading the page. (You can also in firefox's tools => options mark square "Search for the text when I start typing" - on this way by pressing 'O'+Enter, it's the same as if you clicked with your mouse on overview; 'B'+Enter = Buildings;....most important is 'F'+Enter = Fleet! - now all you have to press to refresh fleet screen is Enter). Now you copy in your clipboard coordinates of a closest planet to the one where your fleet will land (it doesn't matter who is the owner of the planet). Last 20sec you keep clicking Enter (to refresh fleet screen), and when your fleet arrives, you quickly click on all ships => Tab => Enter => Enter = Enter.

  • How is this possible?
    Well, with tab you switch from all ships to continue button, then you click Enter to continue, then you have to choose coordinates, coordinates you keep in your clipboard will already be chosen and button continue will be marked again. Then you press Enter again to confirm coordiantes and to continue. At the last screen mission is already selected, and button continue is marked. You press enter, and pray to God.
    NOTE: Players with commanders can't click all ships => Tab => Enter. Because of standard fleets. In this case it's the best to create a standard fleet, that consists of returning ships, named with letters that are not used anywhere else in ogame fleet screen and left frame (for example: QQQ). You must enable "Search for the text when I start typing" in firefox options. In last 20sec you press 'F'+Enter and continue to press Enter to refresh fleet screen. When your fleet arrive, you quickly press 'Q'+Enter+Tab+Enter => Enter => Enter.
  • I think this still works:
    Leave 1 ship of every kind on a planet to which your fleet is returning (and is being attacked in phalanx). Go to fleet menu and instead of putting number 1 in number of selected ships, you put for each ship number of ships you have in fleet that is returning. Now you count until zero (time when your fleet should return), and click continue, continue, continue. Don't click first continue BEFORE your fleet lands.
  • How to escape manual phalanx on recalled deployment?
    When someone attacks your whole fleet on deployment, tell your friends in that uni to spy you with 1 probe (of course you have to be online BEFORE your fleet arrives), on this way you will create big mess in enemy's phalanx (make sure your friends' probes arrive before your fleet lands). Recall your fleet, and imediately send another from-to the same coordinates (if possible). On this way enemy will see that scroll bar is of the same size and will wait until it gets bigger - one posibility).
  • How to catch players that try to escape manual phalanx on deployment?
    In firefox select "Search text when I start typing" and every time you click on planet in order to phalanx, write quickly the time of when his fleet is arrivig (foxgame time, which is always the same and colored green).

Update:

  • How to raid top ranked players (and others at moons) durring the day?
    You have spied someone's moon, but you don't dare to attack. You need 500 cruisers (example) to destroy his fleet. Send 700 cruisers in first wave, and in second wave send 500 cruisers and enough amount of small cargos to collect ress from first wave. When your 700 cruisers get too near to target, send probes to spy 5-10 sec before hit, and 1sec after hit. 1-5sec before hit, recall first 700 cruisers, and see if your enemy has tried to ninja you. If he didn't let the second wave hit...(this can't work always, but if player is online, and he sees your tactic, do the same thing second time on him, but this time let the first wave hit )

  • How to make a perfect invisible ninja?
    This is just one of my theories, I never succeded in doing this. When on mobile colonies, with deployment you can do whole disorder and confusion on players that are phalanxing you. Send 90% of your fleet from one colony to another (or even better to your moon), and in last few seconds recall it. No one will notice you recalled in last few seconds, and will think your fleet is far away. Try to make your fleet arrive back to starting colony after 3 a.m. (if possible few minutes after 4 a.m.). Send remaining 10% of your fleet (a bite) to arrive at exact time when the rest of your fleet arrives to that colony. Don't log in at 3 a.m. (if you have someone to phalanx your planet to make sure you won't loose your whole fleet, would be great). Log in at 4:20, and if you were lucky you will have ninja hof.


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